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Home Leadership

Nintendo’s 98% Retention Rate Reveals The Immense Power Of Keeping Talent

By holding onto nearly all of its staff each year, Nintendo keeps its experience and culture alive, letting hard-won, deep expertise shape every game.

Featured InsightsbyFeatured Insights
December 10, 2025
in Leadership
Reading Time: 2 mins read
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Nintendo’s 98% Retention Rate Reveals The Immense Power Of Keeping Talent

Shuntaro Furukawa, president of Nintendo.Photographer: Buddhika Weerasinghe/Bloomberg. FORTUNE via Reuters Connect

When experienced employees leave — whether they get laid off, or jump ship for a better opportunity — they take their years, if not decades, of experience with them. Over time, the company loses that institutional knowledge.

But what happens when a company excels at keeping its workers?

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Nintendo, the Japanese video game giant, is an example. Its Japanese employees spend an average of 15 years at the company, which boasts a yearly retention rate of 98%. 

That’s not just better than the layoff-prone video game industry, it’s better than most of Japan. 

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The average Japanese worker spends 11 years at their company; in the U.S., that number is closer to four.

“The people who first made Nintendo’s hits are still working at the company,” Keza MacDonald, the author of Super Nintendo, a forthcoming book about the developer, said recently. “For the last 50 years, these people have been passing down knowledge and training up a new generation of Nintendo creatives.” 

Both Nintendo’s business and creative leaders have long tenures at the company. Current president Shuntaro Furakawa joined the company in 1994 as an accountant. Shigeru Miyamoto, the brains behind franchises like “Super Mario” and “The Legend of Zelda,” joined as a staff artist in 1977. 

There is a risk that companies that rely too much on institutional knowledge get stuck in their ways. Yet Nintendo, according to MacDonald, has combined institutional knowledge with fresh ideas to continuously replenish its pipeline of fun games: “It’s not like the oldest guy gets to decide what’s a good idea and what isn’t. Everyone puts ideas in.”

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Nintendo has its share of flops, failed experiments, and puzzling business decisions — as does every firm. Yet the company maintains its share of the highly competitive video game industry against bigger, deeper-pocketed rivals like Sony and Microsoft. 

The few designers who’ve left Nintendo still have fond feelings about their time there. As Lee Schuneman, a former Nintendo game designer and now Efekta Education Group’s chief product officer, told our Brainstorm Design audience this week, “I got to work with some of the most talented game designers in the world, including people like [Shigeru Miyamoto] at Nintendo, and [learn] a whole range of lessons about how to make playful experiences.”

That goodwill may be the result of Nintendo avoiding the industry’s boom-bust churn and valuing the expertise its workforce accumulates.

Nintendo “is still, to this day, making games differently from everyone else,” MacDonald says. 

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Written by Nicholas Gordon for Fortune as “Nintendo’s 98% staff retention rate means the average employee has been there 15 years” and republished with permission.

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Articles under Featured Insights are sourced from leading publications such as Fortune, offered through our collaboration with Reuters. Each piece is hand-selected to provide valuable perspectives and exceptional journalism to keep you informed on the trends shaping the future of work. If you would also like to be considered for syndication on Allwork.Space, please contact us.

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